Known Bugs (4-16-2023)


Since release, there's been a few things that have been brought to my attention that I plan on addressing before I finally put this project to bed. I wanted to track them here so that you are aware of the status of them, and when they plan on being fixed. Of note, you'll notice some versioning differences between the places I've distributed these changes. The reason for that is the level of effort it takes to actually post them to these locations. For some, it's as easy as making the changes, recompiling, and spitting out the output. For others, I have to create installers and such, which can be a hassle. Please note that there will never come a time when it will remain that way -- all platforms I have distributed on WILL get the updates across the board, but I will do so when it makes the most sense to me. I know this isn't ideal, but what can I say? I'm just one person, and I have to make the most of my time.

Without further ado, here are the bugs I am aware of:

- Aspect ratio is off when monitor being used is not 16x9 (Pending)

- Trees are incredibly fast in the early stages (fixed in 1.0.2)

- Stage 2 to Stage 3 is abbreviated (fixed in 1.0.2)

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